I was lucky enough to witness the launch of Cardboard 2.0 in San Francisco this year at Google I/O, as a member of Woman Techmakers. Google Cardboard is a device that makes virtual reality easily accessible to almost anyone, because of the viewer’s low cost, while still remaining as powerful as any other VR device. This surfaced as the perfect medium to share Fab’s temporary and exclusive New York showroom with a wider audience, extending the reach of the event and creating a broader buzz.
It was a challenge to integrate the cardboard experience into our existing app while not disrupting those who do not wish to use or learn about cardboard.
I enjoyed the challenge of designing for a completely new input method (users select menu items via left-to-right head movement, and select using a single button). Once they have selected a room, they are able to view the environment in 3D space by looking left, right, up, and down.